size(400, 400); background(100,50,255); stroke(255); smooth(); fill(20,40,60); translate(width/2, height/2); //rect(-50,-50,100,100); int x = 5; int y = 200; while(y>5){ rotate(radians(x)); ellipse(-y, -y, y*2, y*2); //ellipse(-y, -y, y*2, y*2); x = x+1; y = y-1; }