void setup(){ colorMode(HSB, 255); size(400, 400); background(0,0,0); stroke(38,255,255); strokeWeight(20); smooth(); } int mrX = 0; int mrHue = 0; int mrdot = 20; void draw(){ strokeWeight(mrdot); background(mrHue,100,255); point(mrX, 200); mrX = mrX + 3; mrHue = mrHue + 1; mrdot = mrdot + 1; if (mrX > 400){ mrX = 0; } if (mrHue > 255){ mrHue = 0; } if (mrdot > 320){ mrdot = 0; } }