int circleSize = 1; int mrRed = 0; int mrGreen = 0; int mrBlue = 0; float mrRandom = 0; int circleMax = 500; void setup(){ size(400, 400); background(0); stroke(100,50,255); strokeWeight(1); noFill(); smooth(); frameRate(5); rectMode(CENTER); } void mouseReleased() { mrRandom = random(0,255); mrRed = int(mrRandom); mrRandom = random(0,255); mrGreen = int(mrRandom); mrRandom = random(0,255); mrBlue = int(mrRandom); mrRandom = random(10,500); circleMax = int(mrRandom); stroke(mrRed,mrGreen,mrBlue); while(circleSize < circleMax){ if ((circleMax % 2) == 0) { ellipse(mouseX,mouseY,circleSize,circleSize); circleSize = circleSize + 1; }else{ rect(mouseX,mouseY,circleSize,circleSize); circleSize = circleSize + 1; } } circleSize = 1; } void draw(){ //fill(0,0,0,10); rect(200,200,400,400); }